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NVIDIA ShadowPlay, a new gameplay recording system

NVIDIA ShadowPlay, a new gameplay recording system

October 25, 2013 6:12 pm0 comments

Integrated in the GeForce Experience platform, the Shadowplay beta will be released this October, a new recording system for those who enjoy recording gameplay videos and making tutorials.

The usual method if you want to make a gameplay video is either using a capture card, or one of the many programs to do so, like FRAPS or Overwolf. The former means you have to spend money, and the latter, while cheaper, sacrifices CPU and memory resources.

NVIDIA has announced Shadowplay, a recording system that’s part of the Geforce Experience platform, capable of automatically recording the last 10 or 20 minutes or gameplay. The video will only be saved in your computer by pressing ALT + F10, avoiding unnecessary use of disk space and resources.

It supports the Geforce GTX 600 and GTX 700 (you’ll at least need a Geforce GTX 650) and it’s capable of recording 1080p video at 60 fps while being very low resource-consuming. In fact, if you’re recording at the highest possible quality, the performance of your CPU will be reduced by just 5 to 10%.

Of course, it also features a “traditional” manual mode so we can start and stop the recording whenever we want. Videos have no size limit in Windows 8 and Win 8.1, and they will be divided in 4-GB segments in Windows 7. It’s also possible to directly stream your videos to

The beta version of Shadowplay will be available on October 28th.

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